Dec 15, 2008, 12:17 PM // 12:17
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#1
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Krytan Explorer
Join Date: Jun 2007
Guild: Gulfstream Owners Club [GS]
Profession: Rt/R
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Redesign Ritualist Elite
Let's make ritualist elites what they should have been (let's overpower them basically). I'll start with
Preservation (PVE)
5e 2c 15r Creates a lvl 5 11 17 spirit of preservation, for 45 seconds whenever allies in the area deal damage (spells, skills, autoattacks) they steal up the same amount health from the foe they attacked
Preservation (PVP), same effect but it affects everyone in the area (kinda like a nature ritual) so it would be counterproductive to use.
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Dec 15, 2008, 02:42 PM // 14:42
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#2
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Krytan Explorer
Join Date: Sep 2006
Guild: Lady Ainowa
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so u would do dmg And steal health?dont u think that is a bit overpowered?
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Dec 15, 2008, 02:55 PM // 14:55
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#3
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Krytan Explorer
Join Date: Nov 2007
Location: Belgium
Guild: Dutch Doom Brigade
Profession: W/
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Quote:
Originally Posted by legacyofkain85
so u would do dmg And steal health?dont u think that is a bit overpowered?
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Quote:
Originally Posted by Keira Nightgale
Let's make ritualist elites what they should have been (let's overpower them basically).
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12 chars limit
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Dec 15, 2008, 03:06 PM // 15:06
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#4
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Sure, I'll play!
Spirit Channeling
Elite Hex Spell.
For 5...13 seconds, if target foe dies, you gain 5...17 Energy and all your skills are recharged.
5, 3/4, 45
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Dec 15, 2008, 03:41 PM // 15:41
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#5
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Pre-Searing Cadet
Join Date: Dec 2008
Guild: Holy Angels [HOLY]
Profession: Rt/R
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Quote:
Originally Posted by upier
Sure, I'll play!
Spirit Channeling
Elite Hex Spell.
For 5...13 seconds, if target foe dies, you gain 5...17 Energy and all your skills are recharged.
5, 3/4, 45
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oh, wait, that sounds vaguely familiar.
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Dec 15, 2008, 05:16 PM // 17:16
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#6
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Krytan Explorer
Join Date: Jun 2007
Guild: Gulfstream Owners Club [GS]
Profession: Rt/R
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Tranquil was tanasen.
10e 1c 20 recharge
You hold Tanasen ashes for 5-17 seconds and get + 10- 27-52 armor. When you drop his Ashes, you lose 1- 2-3 enchantments. For every enchantment lost this way you loose 1 hex and foes in the area can't attack you for 5- 8- 12 seconds.
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Dec 15, 2008, 05:39 PM // 17:39
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#7
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Krytan Explorer
Join Date: May 2006
Profession: Rt/N
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Dec 15, 2008, 07:39 PM // 19:39
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#8
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Lion's Arch Merchant
Join Date: Aug 2008
Profession: Me/Rt
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Caretaker's Charge
1 energy, 1/4s cast time, 1s recharge
All hostile creatures in the area take 1200 damage. Your health is set to 5000 and you can not take any damage for 5 minutes. Your party's movement speed is increased by 200%.
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Dec 16, 2008, 09:01 AM // 09:01
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#9
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Krytan Explorer
Join Date: Nov 2007
Location: Holland
Profession: Rt/
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DWG on drop all enemy's in earshot DIE
Spirit Light Weapon: 5e 1sec cast 3 sec recharge.
For 30-60 sec target ally cannot lose more then 5% health.
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Dec 16, 2008, 09:50 AM // 09:50
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#10
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Krytan Explorer
Join Date: Sep 2007
Profession: Rt/
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Clamor Of Souls
10e, 1a, 8r
You steal up to 20...68 health from target foe and nearby foes. You gain 10 energy if you are in the earshot of a spirit.
And something that is overpowerd: I'd like to see Dragon Empie Rage from Togo's Story:http://guildwars.wikia.com/wiki/Dragon_Empire_Rage
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Dec 16, 2008, 10:12 AM // 10:12
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#11
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Quote:
Originally Posted by deank81
Clamor Of Souls
10e, 1a, 8r
You steal up to 20...68 health from target foe and nearby foes. You gain 10 energy if you are in the earshot of a spirit.
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Just make CoS cost 5 energy in PvE (while still keeping the 10 gain and lightning damage).
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Dec 16, 2008, 11:22 PM // 23:22
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#12
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Academy Page
Join Date: Apr 2007
Profession: Mo/
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Signet of Spirits
5e 1/4s 10s
Create a level 24...32 spirit of Pain, Bloodsong, Shadowsong, Dissonance, Vampirism, and Disenchantment.
Weapon of Fury
5e 1/4 10s
For 30min, target ally attacks 50% faster, gains 10 strikes of adrenaline and 20 energy per hit. Target ally's attacks do armor ignoring damage.
Weapon of Quickening
5e 1/4s 10s
For 30min, target ally casts spells 500% faster, and projectiles from these spells move 500% faster. Target ally's spells recharge instantly.
Attuned was Songkai
5e 1/4s 30s
You are attuned to the Gods. If your character has Legendary Guardian, your skill bar is replaced with Dark Chain Lightning, Crystal Haze, Crystal Hibernation, Jagged Crystal Skin, Life Vortex, Earth Shattering Blow, Words of Madness, and Corrupt Power.
We can dream all day, but it'll never happen.
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Dec 16, 2008, 11:36 PM // 23:36
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#13
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Emo Goth Italics
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Quote:
Originally Posted by Joshie0808
Weapon of Quickening
5e 1/4s 10s
For 30min, target ally casts spells 500% faster, and projectiles from these spells move 500% faster. Target ally's spells recharge instantly.
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Two words: waka waka.
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Dec 16, 2008, 11:42 PM // 23:42
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#14
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Desert Nomad
Join Date: May 2006
Profession: A/
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Spirits Strength
5e 0s 30s
Skill. For the next 60 seconds, your attacks double strike and hits each foe in the area, twice. Your attacks also remove enchantments. Whenever you remove an enchantment, you deal 55 damage adjacent the target you disenchanted, twice. You also attack 33% faster.
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Dec 17, 2008, 09:36 AM // 09:36
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#15
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Krytan Explorer
Join Date: Nov 2007
Location: Holland
Profession: Rt/
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[Preservation] 5e 3a 10r
Elite Binding Ritual. Create a level 1...8 spirit. All allies within earshot cannot lose health.This spirit dies after 90 seconds.
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Dec 18, 2008, 02:43 AM // 02:43
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#16
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Imma Firin Mah Rojway!
Join Date: Aug 2008
Location: At the Mac Store laughing at people that walk out with anything.
Profession: E/Mo
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[spirits strength]
Create a level 5...25 spirit that does 100 damage for each of its attacks. For each time this spirit attacks, it's damage is doubled. This spirit does after 120 seconds. When this spirit lasts it's full duration all damage you take it reduced to 0 when using skills.
E5
C3
R10
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Dec 18, 2008, 04:17 PM // 16:17
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#17
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Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
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[Signet of Spirits] (C3, R20)
Elite Signet. Create three level 7 Spirits. These Spirits deal 30 damage with attacks. These Spirits die after 60 seconds.
[Spirit Channeling] (E5, C1, R20)
Elite Enchantment Spell. For 15 seconds, you gain +1...5...6 Energy regeneration. When Spirit Channeling ends, you gain 100 Health if you are within earshot of a Spirit.
Last edited by Nightow; Dec 18, 2008 at 04:22 PM // 16:22..
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Dec 18, 2008, 05:07 PM // 17:07
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#18
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Krytan Explorer
Join Date: Nov 2007
Location: Holland
Profession: Rt/
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serious suggestions
[wanderlust]
No more health loss
[Weapon of Quickening]
1 sec activation.
duration 5-30
[Spirit Light Weapon]
add 25% block
[Tranquil Was Tanasen]
10e 1a 60r
For 10-60 whenever allies in earshot take damage 10% is redirected to you.
The damage you receive this way is reduced by 3-25.
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Dec 20, 2008, 02:12 AM // 02:12
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#19
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Lion's Arch Merchant
Join Date: Feb 2008
Location: Somewhere between GW and GW2
Guild: Shaved Wookies [HoT]
Profession: N/
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moar srs bznz:
[Signet of Ghostly Might]
5/3c/45r
Create a spirit of Pain, Bloodsong, and Shadowsong at target caster's location. These spirits have +5..10..15 damage and attack 33% faster. These spirits die after 10..30..45 seconds.
[Weapon of Quickening]
5/1c/30r
For 20 seconds, target ally moves 50% faster, attacks 25% faster, and casts spells and binding rituals 50% faster.
[Soul Twisting]
5/2/5
Destroy target spirit. All nearby foes are struck for 100..120..150 damage and all allies in the area are healed for 20..30..40 health and gain 0..1..2 energy.
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Dec 20, 2008, 05:48 PM // 17:48
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#20
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Forge Runner
Join Date: Feb 2006
Guild: Kindred Order of Souls [KOS]
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Quote:
Originally Posted by kazi_saki
moar srs bznz:
[Signet of Ghostly Might]
5/3c/45r
Create a spirit of Pain, Bloodsong, and Shadowsong at target caster's location. These spirits have +5..10..15 damage and attack 33% faster. These spirits die after 10..30..45 seconds.
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Get rid of shadowsong and replace it or just make it more like Togo's skill in the BMP where it creates 3 of it's own spirit types.
Quote:
Originally Posted by kazi_saki
[Weapon of Quickening]
5/1c/30r
For 20 seconds, target ally moves 50% faster, attacks 25% faster, and casts spells and binding rituals 50% faster.
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For a spirit spammer, rit lord/AP would be better.
Quote:
Originally Posted by kazi_saki
[Soul Twisting]
5/2/5
Destroy target spirit. All nearby foes are struck for 100..120..150 damage and all allies in the area are healed for 20..30..40 health and gain 0..1..2 energy.
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Make it armor ignoring damage.
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